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< State of Decay
The Keeper of Traken >

Warriors' Gate

Rating Votes
10
8%
7
9
11%
9
8
33%
27
7
29%
24
6
12%
10
5
6%
5
4
1%
1
3
0%
0
2
0%
0
1
0%
0
Average Rating
7.5
Votes
83
Director:
Writer:

Latest Community Reviews

From the Reviewer:
User Rating:
8
Plot Rating:
8
Acting Rating:
8
Replay Rating:
8
Effects Rating:
9
Has Prerequisite(s):
Unsure
Reviewed By: BrainofMorbius23Review Date: 3/5/19 1:23 am
1 out of 1 found this review helpful.

Interesting. Experimental. Abrupt.
This story ends the e space trilogy well I’d argue though not with its rather lacklustre send offs for Romana and k9.
The story centres around a crew stuck in white void with their inslaved time sensitive captives acting up. The doctor and co also are insnared in this void.
Within the void is also a gate that may well lead them out!

The story is visually quite striking and often also quite clever. It has some great cast and even gives k9 a rather comical part (just when you think oh they just blew him up again) he spends most the story reversing around nagging ... it’s a riot!

I won’t go to much further than to say I neglected this trio of stories and this one especially. After years of not seeing it or remembering it I must say it’s pretty great actually!
From the Reviewer:
User Rating:
9
Plot Rating:
10
Acting Rating:
10
Replay Rating:
10
Effects Rating:
9
Has Prerequisite(s):
Unsure
Reviewed By: TCar96Review Date: 9/13/16 5:09 pm
0 out of 1 found this review helpful.

Warriors Gate, the cynics may say, is undergraduate pretension and nigh-on impenetrable. As an undergraduate, with plenty of time to rewatch and a taste for pastures of Who beyond the Williams / RTD comfort zone - I LOVE Warriors Gate.

Before the light at the end of the tunnel (N-Space), the Doctor, Romana & Adric must first get through the tunnel of 'null space', where they find themselves trapped with another timeship. It's hard to discuss the thematic worth of Warriors Gate without getting into spoilers, if you wish to avoid, stop reading now.

Thematically there's slavery, entropy (obviously, season 18 after all!), meta-elements, departure, arrival, life, death, redemption, recompense and remorse. K9 - out. Romana - out. From start to stop, this is heavy, heavy stuff. Dramatic and eerie synth adds to the jawdrapping model work, splices of castles and Gothic architecture starkly juxtaposed with timeships against a backdrop of nothing. Cutting from past to present, to, well... nothing! There's an absolute wealth of concepts and science fiction here, all gelling together rather than pulling the story apart.

This is all aided and abetted by some awesome direction, cinematography and lighting. Match shots, cso, model work, povs - it has to be the most energetic and frantically directed pieces of Doctor Who up to the early 80's. Performances are all spot on, with the frying of one Tharil genuinely harrowing.

This despite attributing to the mature tone and almost extended universe charm of Warriors Gate, is to its detriment. I believe its possible to query whether Doctor Who ought to ever cross the Rubicon from upsetting to harrowing - but I certainly hold that this cannot be attempted within minutes of a comic double act. The Holmesesque crew gags frankly feel out of place - like throwing Frobisher into the Caves of Androzani. Whilst our leads have subtle jokes, raising the sombre mood of the piece, the guest cast seem to performing a very different interpretation of Warriors Gate. Though not ruinous, the tonal inconsistency is a shade off. Equally problematic is the scale of confusion shrouding the episode. I'm firmly of the camp that a failure for concise clarity is the fault of the production, not the viewer. The recent episode Heaven Sent is a great example of doing this right - high conceptual bizzarro SciFi, easily digestible. Warriors Gate is occasionally a little too hard to follow due to odd choices in pacing exposition, again nothing too ruinous and fairly forgivable given the level of experimentation on display.

Finally, Adric. After State of Decay it's a shame to see Adric so underused, and when used, mischaracterised (i.e. having none). This is even more irritating given Adric is the one regular cast member who is not time-sensitive nor used to such high concept adventuring - a perfect fish out of water character to help us along, woefully under utilised.

These niggles leave Warriors Gate just short of a perfect 10, though nevertheless an essential must watch. As close as televised Who dare to get to Big Finish and VNA levels of brain bending - probably too close for anything more than a very rare treat, and all the more enjoyable and valuable for the rarity!
From the Reviewer:
User Rating:
9
Plot Rating:
9
Acting Rating:
9
Replay Rating:
9
Effects Rating:
10
Has Prerequisite(s):
Yes
Reviewed By: adamelijahReview Date: 4/11/15 2:39 am
0 out of 0 found this review helpful.

Warrior's Gate is the crown jewel of Season 18. The other two stories could have probably just as easily taken place in N-space (the Doctor's home universe). However, this sees the Doctor and the TARDIS crew arrive at Warrior's Gate on the border between the two universes where they encounter a strange race.

This is a fun high concept piece, with a variety and dimensional travel elements. It also is clever in the way it uses sparse white spaces and instills them with mystery. This story also sees the departure of both K-9 and Romana.